Tasks:Lunar Lander Computer Architecture

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Open task. You are invited to begin work on this task, discuss it or join any existing efforts to complete it.

2009 11 5

Task title: Tasks:Lunar Lander Computer Architecture
Contact person: Joshua Tristancho
Blueprint: (None)
Persons working on this task: (No one)
Start: (ASAP)
End: (ASAP)
Group: Category:Tasks_(Open)-lunar lander
Product: (Undefined)
Dependencies: (Undefined)
Impact: (Undefined)
Percent complete: (0%)
Man-hours Remaining: (999 hours)
Relate page:
Category Page_of_Tasks:Lunar Lander Computer Architecture not found


Description:


Task Description

We will break up the computing tasks into:

  1. Communications (simple microcontroller)
  2. Sensors (data acquisition and control ) ---> includes Long range laser radar, LIDAR, Inertial measurement unit (IMU), horizon and sun sensors, and perhaps star trackers
  3. Image processing (used in landing sequence ---> feature tracking)
  4. Engine control (simple FPGA or microcontroller sending/receiving digital signals for throttle control)

The objective of this task is to design the computer architecture of the Lunar Lander in order to define the exact hardware and required components.

The exact scope of the task and a work plan will be defined once a team has been identified. This is to ensure that the scope and objectives of the task match the capabilities of the team so that the team has a realistic chance of finishing the work within reasonable time.


Task Metrics

  • Team size: 1-2 people
  • Duration: 1-2 months
  • Priority: Low
  • Useful skills: analytical mind, team player, avionics


Notes:

  • The task has been marked as Low because it depends on the Can-Do Breadboarding Task.
  • Ongoing work for this task is documented in the corresponding page.


References

  1. Space System Design by Robert Stengel. For education only (uncontrolled link)
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