System Overview
From TeamFrednetWiki
Google Lunar X-Prize: In brief, the First Prize contestant will win $20 million if their system reaches the lunar surface, travels 500 meters and transmits “Mooncasts” including HD video before December 31, 2012. If not won by then, that prize drops to $15 million until terminating on December 31, 2014. The Second Prize is $5 million during the whole period until that date. Bonuses to prizes (totaling another $5 million) are available if more than 5 km is traveled; if human artifacts are imaged; or if the system survives the lunar night.
Google Lunar X PRIZE (GLXP) is a $30 million competition for the first privately funded team to |
Main mission status
| tf(x) | Space Segment | Ground Segment | User Segment | |||
|---|---|---|---|---|---|---|
| System | Launcher | Lunar Bus | Lunar Lander | Lunar Rovers | Ground Support Systems | Community Consultants Business |
| Subsystems |
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| N/A | N/A | ||
| Completed*) | 30% | 20% | 40% | 60% | 10% | 10% |
| Report in brief | Trade study in progres | Engine selection | Mockup in progress | WRV1 and PicoRover selected for the mission | Looking for help on the review and definition of the GSS API | Mission simulation and training in progress |
| Leaders Responsibles | Mike Barrucco Dave Masten | Ryan Weed | Monroe King | Joshua tristancho Joerg Schnyder | John Pritchard Gary Stevens | Sim Zig Survey Joe Business Sean Lego Thomas |
| *)NOTE: Completed percentage is a subjective measurement from my point of view. --Tristancho 03:37, 18 January 2010 (UTC) | ||||||
Edit Main Mission Status table
Three very different Teams
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Team FREDNET is (internally) really three very different Teams, each focused on completing different and extremely important functions, and each of those functions are essential to the development, success, and completion of each of the other Teams. Namely, these Teams are: (1) the Open Source Development Team, (2) the Open Participation GLXP Mission Team, and (3) the Business Development Team. Not one of these Teams can exist without the cooperation and support of the other Teams, and the whole of Team FREDNET cannot succeed without the success of all three of these essential internal sub-Teams.
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Mission overview
NOTICE: This mission overview is a personal understanding of how I suppose the mission will go. Team FREDNET official vision may change --Joshua 18:08, 18 April 2009 (EDT)
The escape velocity (gravity well) is independent of vehicle (launcher), while thrust depends on mass, propellant (Specific Impulse), number of stages, etc., but especially the desired orbit (Delta V). To maintain an orbit one needs a specific speed and a fixed period. |
How to escape the Earth's gravity field
Over the ground, in the equator, we have about 444 m/s (1,600 km/h) for the fact that we are rotating with the Earth. We need a velocity of 10,777 m/s (38,800 km/h) with respect to the Earth to escape from the Earth's gravity field. If we go Eastwards we have this initial velocity.
There are some efficient trajectories that allows spend less fuel in order to achieve such velocity. Orbiting a bit you have a good efficiency because centrifugal force eliminates the gravity and your thrust is spent only to add to your velocity. If you go upwards all the time you always have the gravity so your thrust (let's say 2.5 times the Earth gravity) minus the Earth gravity (1 G) only gives 1.5 G and you waste much propellant. The Earth's gravitational field ends let's say at 40,000 km above sea level. You reach 38,800 km/h in 5 minutes at a height of 300 kilometers and then you just turn off the engines and you have enough kinetic energy to escape. If you go slower you spend more propellant.
You reach the Moon at 1,111 m/s (4,000 km/h) and you spend more than two days to arrive. You don't go with constant speed because Earth's gravitational field brakes you from 38,800 to 4,000 km/h during these days. When you arrive at the Moon you have to brake. If you arrive very fast you have to spend more propellant. Then if you take an orbit is because you want to decide the point to land. If you don't care where to land as long as you arrive in the daylight near the Moon's Equator, we can go in direct landing.
How to get in the moon orbit?
See Lunar Bus Trajectory for details.
- Get a cheap ride on the Ariane 5 to Geostationary Transfer Orbit (GTO = 36,000 km) because they have frequent launches; otherwise you have to go to a Low Earth Orbit (LEO) to GEO. This is the expensive part of the project and takes less than five minutes.
- Use more than one perigee burn to raise apogee to Earth-To-Orbit (ETO) and then to Moon orbit. 2.5 loops takes more than 24 hours and you apply a Delta_V = 728 m/s.
- Use another burn to insert the Lunar Bus into Low Moon Orbit (LMO = 1,000 km) and another for Lunar Polar Orbit (LPO = 100 km), it takes about 5 days and you apply a Delta_V = 966 m/s taking into account corrections and orbit maintenance.
- From Moon orbit send the Lunar Lander into descent trajectory, it takes less than one hour and you apply a Delta_V = 2,104 m/s for descent orbit insertion and lunar descent and landing.
This information is based on the Indian Moon mission Chandrayaan-1 in 2007-8 time frame and a Flemming Hansen study from the Danish National Space Center.
Mission Architecture
We define a typical mission to the moon consisting of:
The mission architecture painted by Tobias |
Earth mission
Transfer mission
Moon mission
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Operational Costs
http://wiki.xprize.frednet.org/index.php/System_Overview#Why_the_payload_mass_is_so_important.3F
Why the payload mass is so important?
In the following picture you can see the relation between the payload mass (the Lunar Rover mass) and the impact in the rest of vehicles; it is to say the required weight of the Launcher , Lunar Bus and Lunar Lander required to bring to the Moon each kilogram of Lunar Rover . We can see a numerical example. If we want to bring 10 kilograms of payload to the Moon then we need a Lunar Lander of 61 kilograms and a Lunar Bus of 593 kilograms. In addition, if we build our own launcher we need a launcher of 40,727 kilograms.
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- The Launcher mass is composed by the payload (Bus+Lander+Rover) mass, the propellant mass and the structure mass. In this context we assume that the Launcher mass is 2% of the total mass. But in the end we will pay for the whole launcher if we can't have a relay with other satellite in the same launcher. The structure is 80 times the Lunar Rover mass because solid propellant is used.
- The Lunar Bus mass is composed by a payload (Lander+Rover) mass, the propellant mass and the structure mass. We assumed that the Lunar Bus mass is 17% of the total mass because bi-propellant engine is used and navigation instruments are required. The structure is 10 times the Lunar Rover mass.
- The Lunar Lander mass is composed by the payload (Lunar Rover) mass, the propellant mass and the structure mass. We assumed that the Lunar Lander mass is 33% of the total mass because bi-propellant engine is used, navigation instruments are required and thrusters are required for attitude control. The structure is 2 times the Lunar Rover mass.
- The Total propellant mass required is about 97.72% of the total mass and is 3,980 times the Lunar Rover mass.
- Finally, for each Lunar Rover kilogram, you need at least 3,933 kilograms of propellant. The Lunar Rover cost is USD1.838M/kg.
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| Gray: Structure mass. Yellow: Propellant mass. Orange: Total mass [kg]. Cost for a self-developed launcher ($M) |
Example #1 of real cost
Following we present an Example of real cost for a FALCON 1 launcher. Space X launchers are a preferred GLXP provider. This study is extensible to other launchers but it is focused on the cheaper ones.
| The FALCON 1 is a partially reusable launch system designed and manufactured by SpaceX |
Some numbers for the launcher FALCON 1 will be as follow:
- Extra Lunar Rover kilogram cost greater than 1,116,024 $/kg. This is what we pay for each kilogram attached to the Lunar Rover.
- Extra Lunar Lander kilogram cost 1,116,024 $/kg. This is what we pay for each kilogram attached to the Lunar Lander or deployed on the Moon.
- Extra Lunar Bus kilogram cost 558,012 $/kg. This is what we pay for each kilogram attached to the Lunar Bus or deployed in TLI orbit.
- Extra GTO orbit Lunar Bus kilogram cost 111,602 $/kg. This is what we pay for each kilogram deployed by the Lunar Bus in the GTO orbit.
- Extra launcher kilogram cost 18,810 $/kg. This is what we pay for each kilogram attached to the FALCON 1 launcher or deployed in LEO orbit.
Since we have to pay the whole launcher (USD7.9M) we have 400 kg of payload then we can offer one of the following products:
- Maximum Lunar Rover weight 6.742 kg. We can offer 4.2 kg of payload landed in the Moon.
- Maximum Lunar Lander weight 40.791 kg (Lunar Rover and propellant included). We can offer 25.6 kg of payload orbiting the Moon.
- Maximum Lunar Bus weight 400.000 kg (Lunar Rover, Lunar Lander and propellant included). We can offer at least(*) 25.6 kg of payload orbiting the Earth in GTO orbit.
- Maximum launcher weight 27,670.000 kg. We can offer 251 kg of payload aboard the Launcher or orbiting the Earth in LEO orbit.
See our business products.
NOTICE: These numbers are approximations based on cost to the launch provider, and are for reference only. More accurate calculations will be done in the Detailed Design Phase. Extra cost will be added due to the Lunar Bus and Lunar Lander development. Please contact Team FREDNET for any particular offer.
(*) Maximum GTO payload to be calculated.
Example #2 comparation between launchers
In this case we present a comparison of three very different launchers: FALCON 1 , Delta II and Ariane-5 . These calculations are based on public information but launcher providers may change these values depending on the customer so use only for reference.
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| Three very different launchers: Falcon-1, Delta-II and Ariane-5 |
| Lunar Rover (kg) | Lunar Lander (kg) | Lunar BUS (kg) | FALCON 1 | Delta II | Ariane-5 | Parameter |
|---|---|---|---|---|---|---|
| - | - | - | USD7.9M | USD35M | USD254M | Approx. launcher cost |
| - | - | - | 420 kg | 2,691 kg | 20,000 kg | Max. payload to LEO |
| - | - | - | 18,810 $/kg | 13,006 $/kg | 12,700 $/kg | Launcher cost per kg of payload |
| - | - | - | 27,670 kg | 231,870 kg | 780,000 kg | Launcher weight |
| - | - | - | 286 $/kg | 151 $/kg | 326 $/kg | Cost for each kg of launcher |
| - | - | - | LEO | LEO | LEO | Delivery orbit |
| 0.5 kg | 3.0 kg | 29.7 kg | $558,000 | $386,000 | $377,000 | Mass distribution and cost |
| 1.0 kg | 6.1 kg | 59.3 kg | $1,116,000 | $772,000 | $754,000 | Cost for 1 kg Lunar Rover |
| 4.0 kg | 24.2 kg | 237.3 kg | USD4.46M | USD3.09M | USD3.01M | Cost for 4 kg Lunar Rover |
| 7.1 kg | 42.8 kg | 420.0 kg | USD7.9M | USD5.5M | USD5.3M | Cost using Falcon-1 max. payload |
| 45.4 kg | 274.5 kg | 2,691.0 kg | - | USD35M | USD34M | Cost using Delta-II max. payload |
| 337 kg | 2,040 kg | 20,000 kg | - | - | USD254M | Cost using Ariane-5 max. payload |



